Marvel Battlegrounds - Ending Screen Background
Marvel Battlegrounds - Ending Screen Background

As part of the ending sequence, I painted some backgrounds which could be used interchangeably with different characters and text.

Marvel Battlegrounds - Ending Screen Background
Marvel Battlegrounds - Ending Screen Background

As part of the ending sequence, I painted some backgrounds which could be used interchangeably with different characters and text. This one was supposed to be “evil” feeling as it features Thanos.

Marvel Battlegrounds - Power Disc and Super Move HUD Indication
Marvel Battlegrounds - Power Disc and Super Move HUD Indication

The game of Marvel Battlegrounds is a fast action brawler and information had to be clear and quick to understand. There were many indicators on a character such as a Life meter, Super meter, an indicator to show when a Power Disc ability could be used, and a VFX to show when your Super ability could be used.

Marvel Battlegrounds - Logo Exploration
Marvel Battlegrounds - Logo Exploration

While none of these were used for the final release of the game, I really enjoyed exploring these. I looked at the eye catching arcade logos of 90s past such as Marvel VS Capcom, or Power Stone which our game was originally inspired by.

Marvel Battlegrounds - Character Select Screen
Marvel Battlegrounds - Character Select Screen

Because this was the first time you could actually select a character in the front end in Disney Infinity, the whole screen had to be designed. I played a part in helping to design the Front End, as we had the idea to place the characters on a platform or table like you were viewing your Toys to Life figures on your actual table in real life. I applied the Marvel Battlegrounds aesthetic to it then.

Marvel Battlegrounds - Ending Screen Background
Marvel Battlegrounds - Ending Screen Background
Marvel Battlegrounds - Power Disc and Super Move HUD Indication
Marvel Battlegrounds - Logo Exploration
Marvel Battlegrounds - Character Select Screen
Marvel Battlegrounds - Ending Screen Background

As part of the ending sequence, I painted some backgrounds which could be used interchangeably with different characters and text.

Marvel Battlegrounds - Ending Screen Background

As part of the ending sequence, I painted some backgrounds which could be used interchangeably with different characters and text. This one was supposed to be “evil” feeling as it features Thanos.

Marvel Battlegrounds - Power Disc and Super Move HUD Indication

The game of Marvel Battlegrounds is a fast action brawler and information had to be clear and quick to understand. There were many indicators on a character such as a Life meter, Super meter, an indicator to show when a Power Disc ability could be used, and a VFX to show when your Super ability could be used.

Marvel Battlegrounds - Logo Exploration

While none of these were used for the final release of the game, I really enjoyed exploring these. I looked at the eye catching arcade logos of 90s past such as Marvel VS Capcom, or Power Stone which our game was originally inspired by.

Marvel Battlegrounds - Character Select Screen

Because this was the first time you could actually select a character in the front end in Disney Infinity, the whole screen had to be designed. I played a part in helping to design the Front End, as we had the idea to place the characters on a platform or table like you were viewing your Toys to Life figures on your actual table in real life. I applied the Marvel Battlegrounds aesthetic to it then.

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